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From:
Mark Jamsek <mark@jamsek.com>
Subject:
Re: search issues in tog after cursor movement
To:
Mikhail <mp39590@gmail.com>
Cc:
gameoftrees@openbsd.org
Date:
Sun, 19 Jun 2022 02:33:01 +1000

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On 22-06-17 09:21pm, Mikhail wrote:
> While studying tog code, I found that search behaves a little bit
> strange if you move cursor after you hit the match.
> 
> To illustrate this open tog in got repository and search for 'foo'
> (there are 3 matches), after you hit the last one, hit Home and then
> 'n', it will say 'no more matches'.
> 
> I think it's not what is expected by a user, at least mutt and editors
> don't behave that way.
> 
> Can you assess the following patch?

This works for me and I like it! Much more intuitive behaviour now.

> diff refs/heads/main refs/heads/search
> blob - 8782d2289745425a1fdaecbd1edbcab6c230e7e6
> blob + a23ffa80af77e01eae15224e4b699b0e6e8a3020
> --- tog/tog.c
> +++ tog/tog.c
> @@ -2342,11 +2342,25 @@ search_next_log_view(struct tog_view *view)
>  			entry = TAILQ_PREV(s->search_entry,
>  			    commit_queue_head, entry);
>  	} else if (s->matched_entry) {
> +		int matched_idx = s->matched_entry->idx;
> +		int selected_idx = s->selected_entry->idx;
> +
> +		/*
> +		 * If user has moved cursor after we hit the match, position
> +		 * from where we should continue search must be changed.
> +		 */
>  		if (view->searching == TOG_SEARCH_FORWARD)
> -			entry = TAILQ_NEXT(s->matched_entry, entry);
> +			if (matched_idx > selected_idx)
> +				entry = TAILQ_NEXT(s->selected_entry, entry);
> +			else
> +				entry = TAILQ_NEXT(s->matched_entry, entry);
>  		else
> -			entry = TAILQ_PREV(s->matched_entry,
> -			    commit_queue_head, entry);
> +			if (matched_idx < selected_idx)
> +				entry = TAILQ_PREV(s->selected_entry,
> +						commit_queue_head, entry);
> +			else
> +				entry = TAILQ_PREV(s->matched_entry,
> +						commit_queue_head, entry);
>  	} else {
>  		entry = s->selected_entry;
>  	}
> 

-- 
Mark Jamsek <fnc.bsdbox.org>
GPG: F2FF 13DE 6A06 C471 CA80  E6E2 2930 DC66 86EE CF68